The medical game returns to Nintendo DS with a true-to-the-franchise update. Trauma Center: Under the Knife 2 is better than the original, to be sure, but its heart is in the same place.
Gamers talk and Sony listens: PlayStation 3 will now include support for custom soundtracks, Trophies and, most importantly, the ability to open system menus while running a game.
The man who blessed the world with Donkey Kong, Mario and the incredible Wii opens the door to his game-changing imagination. Wired.com interview by Chris Kohler and Clive Thompson.
Microsoft's XNA Creators Club makes it simple for indie developers to craft and distribute Xbox 360 titles. Most of the videogames are only half-baked, but the service shows definite promise.
The first female Supreme Court justice in the United States is lending her penchant for civic life to a new videogame project in which players "step into the shoes of a judge, a legislator, an executive."
Upstart videogame developer Platinum Games goes against the grain, creating a gory Wii game, a complicated space adventure for Nintendo DS and other glorious wonders.
Vintage arcade attractions lured protogamers with hangings, nudie shots and other lurid subjects, a penny at a time. Take a tour of San Francisco's museum of classic amusements.
Better visuals and increased customization options make the new release even better than the Xbox 360 version. BioWare bigwigs deliver the lowdown on the upgrade.
With $500 million in sales, a $300,000 lawsuit and one restraining order, Rockstar Games' record-smashing sequel is giving the competition a fierce beating.
Wicked in-game TV shows, music and websites turn Liberty City into an unbelievably deep parallel universe. It's a great place to commit unconscionable crimes.
Get ready to bang your head, as a British heavy metal classic comes to the game in all its twin-guitar glory. Next up? Records from The Pixies and The Cars.
The videogame series notorious for its violent content has won tons of fans eager to play the part of drug dealers and car thieves. With a new sequel on the way, a holdout wants a taste.
Who knew getting medieval on a bunch of monsters could be so much fun? Viking: Battle for Asgard isn't the best game ever, but it's easy to get hooked by the action.
Nostalgia sells. That simple tenet is the reason why the Super Smash Bros. series is so successful. In trying to tap the same vein of remembered childhood glee, Sega has created Sega Superstars Tennis.
Wil Wheaton, best known for his portrayal of Ensign Wesley Crusher on Star Trek: The Next Generation, tells us why videogames will co-exist with, but never supplant, the movies. In Game|Life.
The Graveyard, a free indie game for PC and Mac, only takes about ten minutes to play, but its story of an old woman in a graveyard might get a big emotional response from you.
The secret to crafting Portal's perfect blend of gameplay and story, according to Kim Swift and Eric Wolpaw, is to cut, cut, and cut some more. Susan Arendt reports from the 2008 Game Design Challenge.
Three videogame vets think way outside the box during the Game Design Challenge, pitching concepts for getting dolphins, dogs and bacteria into the game.
The Game|Life reviews you know and love are now also available as videos. Check out how we rate a couple of the latest games, and tell us what you think of our new format.
Wired.com speaks to Yannis Mallat, CEO of Ubisoft's Montreal game development studio, on topics ranging from emotion in game design to casual games and Wii.
The creator of God of War suggest that the videogame industry would benefit by settling on one console, but there are a lot of reasons why this will never happen.
Linden Lab's shutdown of in-game institutions offering interest and investment opportunities follows the collapse of "virtual investment bank" Ginko Financial.
The Game|Life brain trust breaks out the crystal balls for a look at what lies ahead for Nintendo, Sony, Microsoft and the rest of the gaming world in the upcoming year.
Lawsuit lists complaints -- breach of contract, breach of warranty and negligent misrepresentation -- stemming from glitches in the online gaming service.