: Photo: Ben Keyserling It was like a low-stakes X Prize for music as musicians, inventors and hobbyists competed against each other in the first annual Guthman Musical Instrument Competition at Georgia Tech for cash prizes of $10,000.
More than 60 people applied, and 25 were chosen to show off a stunning variety of musical instruments of their own devising.
The judges — Harmonix co-founder Eran Egozy, Georgia Tech professor Parag Chordia and Wired.com's Eliot Van Buskirk — had to evaluate a diverse field of worthy competitors. Meet the contestants and judge the instruments for yourself.
: Photo: Ben Keyserling Jaime Oliver's Silent Drum uses a technique somewhat akin to shadow puppetry to create stunning and engaging music.
As his fingers press the flexible drum head, it forms black shapes in front of a white background. Those get picked up by a video camera and piped to a laptop where Max/MSP software turns the shapes into sound in real time.
The patches are pre-programmed, but Oliver's analog, light-based interface offers a surprisingly expressive range and precision. The judges were impressed; Silent Drum took home the $5,000 first prize.
: Photo: Ben Keyserling Second-place Eric Singer's GuitarBot performs guitar parts for Lemur (League of Electronic Musical Urban Robots), but it's also capable of surprisingly complex solo compositions.
A single electric-powered fret slides up and down each string, while four-sided rotating picks pluck the strings. The instrument's distinctive sound comes partly from the frets that arrive just in time to play some notes, giving transitions a slightly pitch-bent quality.
: Photo: Ben Keyserling Berkeley University professor, electronic music veteran and third-place winner David Wessel performs on the Slabs.
Like many of the instruments at the Guthman Competition, Slabs is an interface for the Max/MSP audio program. Interlink VersaPad touch pads allow for a level of expression not found on most electronic instruments; each pad tracks X and Y coordinates and fingertip pressure levels.
A homegrown ethernet audio driver transmits this torrent of data to a Linux PowerPC Mac, which assembles it directly into sound. Wessel says the high-bandwidth approach is "the future" when it comes to ultra-expressive electronic instruments because it allows so much performance data to be captured.
: Photo: Ben Keyserling Finalist Neil Feather's Vibro Wheels rotate vibrating pellets and batteries at varying speeds, from glacial to dizzying. The wheels whip past guitar pickups with the help of a modified drill. This generates harmonic drones that move in and out of phase with each other, based on each wheel's ever-slowing rotation and the remaining juice in the batteries.
The sonic inspiration for this instrument came from the sound of a motorcycle engine, and a motorcycle's limited cargo room inspired its size (Feather needed to make Vibro Wheels small enough to carry on his motorbike).
: Photo: Ben Keyserling Jan Perschy's SGSX-H 750 is just what it looks like: a motorcycle engine with a keyboard attached.
As the teeth of the engine's gears travel at varying speeds past pick-ups that normally detect piston position, they generate tones that can be controlled with a keyboard. The third component, pictured to the left of the keyboard in the photo, is the voltage-controlled amplifier (VCA) that makes up for relative discrepancies in volume.
Perschy said his goal was to play the gears in a motor the same way that a Hammond organ plays its spinning tone wheels. The VCA module wasn't working when we made the recording below, an apparent victim of rough travel, but this was still a fascinating display.
: Photo: Ben Keyserling Before Hye Ki Min can play her Sorisu, she must solve a game of Sudoku using wooden blocks.
Each block has contacts on the bottom edge that lead to an inner resistor. The resistors correspond to various digits, so the board knows which plays she has made and adjusts the music. Successful gameplay adds pleasing layers of melody, while a misplayed block triggers jarring dissonance.
: Photo: Ben Keyserling Finalist Arvid Tomayko-Peters' The Toob is like a trumpet on acid. It tracks the air pressure generated by the player's mouth, while six buttons control and manipulate homegrown software on a computer.
Tomayko-Peters coaxes some otherworldly sounds out of the instrument, embellished by his polished stage performance and a synchronized video.
Some of the finest moments of Tomayko-Peters' performance involved adding live vocal samples in real time with the microphone. But sadly our audio sample below does not capture these.
Audio courtesy Arvid Tomayko-Peters " bgcolor="#FFFFFF" flashVars="@videoPlayer=16981716001&playerID=1815813330&domain=embed&" base="http://admin.brightcove.com" name="flashObj" width="350" height="283" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash">
: Photo: Ben Keyserling Finalist Skot Wiedmann's untitled instrument houses discrete modular synthesizer circuit boards connected by a neural network of wires in a star-shaped interface. It has oodles of knobs for sound-tweaking.
The instrument's somewhat unpredictable nature is mitigated somewhat by performance controls: Rotating dials and blue touchpads shape and add elements to the sound, from theremin-like whines to shuffling beats. Imagine this magnificent contraption providing live accompaniment to a silent science-fi film screening.
: Photo: Ben Keyserling Craig Hanson and Mike Gao built the Lumi consoles for mixing and remixing music on the fly. In their demonstration, Gao recorded a piano riff and was able to chop it up into a 16-step sequence, reconfigure it and match it to a beatboxing sample he also recorded live.
These multiapplication consoles can be networked, so one player can light up buttons on the other's board. The teams says this helps keep both players on time and in the same key, and it can facilitate teaching. With some refinement, the Lumi could come soon to a DJ table near you.
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: Photo: Ben Keyserling Kathrin Stumreich's fashion background inspired the Fabric Machine, a loop-based instrument that runs fabric at controllable speeds through lasers that react to thread count, thickness and seams.
She designed them to be played as a pair, with one machine focused on drums and the other on bass. To select a new sound, the operator slides the laser to another spot in the loop, so it picks up the next strip of fabric in the loop.
: Photo: Ben Keyserling Langdon Crawford put much more into these handheld Air Guitar MIDI controllers than meets the eye. The lead guitar controllers offer a full range of notes for spontaneous shredding, while the identical-looking rhythm controllers handle chords.
Crawford and Air Band bandmate David Fastenow played Ween's "Voodoo Lady" live to a prerecorded drum track. They played guitar parts with finger combinations and strummed them with an accelerometer. Air guitar made real — at long last.
: Photo: Ben Keyserling Pieter De Buck crafted this keyboard-like interface to control a rotating electrical engine that vibrates a dilapidated violin that he refers to as simply "the Instrument."
De Buck chose this format not for the violin's unique resonant qualities, but also for what he calls the "nostalgia factor." Rounding out the setup, in addition to the pictured controller, is a homegrown analog synth module with separate outputs for speakers and electrical engine.
: Photo: Ben Keyserling Imagine if Edward Scissorhands' fingertips were light-sensitive transistors instead of scissors. If he pointed his fingertips at a cellphone, he may have noticed that its screen gave off a distinct frequency.
Finalist Robert Mathy, by amplifying the signals generated by his four optical sensor fingertips, plays various tones on a set of recycled cellphones while blinking bicycle lights provide the backbeat. The closer his fingers get to a light source, the louder it gets. And if someone turns on the lights, the show's over.
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: Photo: Ben Keyserling The Multi-Mallet Automatic Drumming Instrument (Madi) pounds multiple brushes and sticks on a snare drum. At the same time, its counterpart, Poly-Tangent Automatic Monochord (PAM) plays a stringed fretboard beside it. Together, PAM and Madi employ techniques that would be impossible for a human musician to replicate.
Troy Rogers, Steven Kemper and Scott Barton compose for their mechanized instruments with the goal of exploring new "temporal, timbral, dynamic and harmonic possibilities." The result sounds like no humans we've ever heard. These Ph.D. students built the instruments on their own dime, constructing Madi for a mere $200 in materials.
: Photo: Ben Keyserling Peter Blasser says he built the Radio Zither from a tree that had been struck by lightning — a fitting origin, given that the rest of the instrument also incorporates traditional and electrical elements.
The Radio Zither includes pluckable strings, two theremins and a pressure-sensitive control. It's particularly effective when one of the theremins picks up the motion of the strumming hand, because you hear its motion in two ways.
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: Photo: Ben Keyserling Andreas Haider and his partner demonstrate the Disc.o, a light-based instrument that toys with the concept of the compact disc.
The lower platform holds a circular sequencer, which holds eight spinning CDs with chunks cut out of them. Rather than reading ones and zeros on the discs with a laser, this instrument uses photodiodes to convert the light passing through each disc into an audio signal. The pair walk around the instrument, activating and deactivating CDs to alter the sequence of tones, which emanate from eight corresponding speakers.
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: Photo: Ben Keyserling To build one of the strangest instruments at the competition, Thomas Gerhardt (aka DJ Porcelain and The Plates) slapped 5-bit binary RFID chips on the bottoms of the pictured plates. The chips trigger certain samples when spun on the end of the poles. But what really makes the instrument sing are the black-and-white, yin/yang-style patterns — also on the bottom of the plates — which play the samples at varying speeds depending on the rotational velocity of the corresponding plate.
Gerhardt said this unlikely combination of concepts was inspired by a strange cocktail of influences: plate spinners on the Ed Sullivan Show, the notion of DJs spinning records and his own urge to entertain an audience while performing electronic art.
: Photo: Ben Keyserling The Tongue Music System is twofold. Hye Yeon Nam taps out a rhythm section by activating magnets inside glass cups, while Ramaldo Martin triggers any of 128 piano notes with his tongue using headgear normally used to control a wheelchair.
Both parts require that a small magnet be glued to the tongue with gentle dental adhesive so that it can activate the cups or communicate with the headgear — although apparently certain tongue studs work too. They hope their system will allow paraplegics to make music.
: Photo: Ben Keyserling Finalist Dan Stowell bridges the gap between his larynx and a virtually emulated sound chip in his laptop by speaking the chip's language.
A microphone captures vocal articulations, allowing his voice to power the chip's quirky, 8-bit audio engine.
A tablet slung around his shoulder allows quick transitions between chip parameters, while an onscreen image displayed an 8-bit version of Stowell as well as everything that's happening on his screen.
: Photo: Ben Keyserling Using a standard keyboard and homegrown software, Xiang Cao's instrument lets the player tap out melodies (alphabet) and chords (function keys) using guitar samples on the computer's hard drive.
One of the less ambitious designs in the Guthman competition, the Key Board Band makes up for that with pitch-bend and envelope-manipulation keys and the fact that it can be replicated using software, a guitar strap and a little glue.
: Greg Kellum uses two ancient technologies as an interface for his hypermodern Touch Plane instrument: paper and ink. An overhead camera and table-clamped infrared lasers track finger movements with only almost no latency, allowing him to use controls that are printed on a piece of paper. In one instance, he played a paper sequencer instrument. In another, he DJed printed discs of color that triggered and manipulated samples. To switch instruments, Kellum places another sheet of paper on the table and toggles to the corresponding software. He hopes to add an acoustic sensor to the Touch Plane to tell the instrument how hard his fingers are hitting the paper.
: Photo: Ben Keyserling Talk about more cowbell. Juraj Kojs's fascinating performance involves playing bells that then play other, computer-modeled bells.
The handmade sheep bells are from Kojs's home region in Slovakia and his software program not only models bells, but also allows real-life bells to essentially play other bells in a virtual environment.
His instrument, "cyberbell structures created with physical modeling synthesis," is noteworthy not only for the extensive theory, technology and cultural history that went into it, but also because it works so well in practice.
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: Photo: Ben Keyserling The T-Stick is a tubelike "gestural music controller" with pressure sensors under its outer plastic membrane and an accelerometer to detect touch, taps, twists, tilts, squeezes, tilts and shakes.
This data, along with data from the pressure-sensitive foot pads, travels over USB where it triggers and manipulates patches in Max/MSP. Built by D. Andrew Stewart (pictured) and Joseph Malloch, the T-Stick integrates the performer's movements more than most electronic instruments which leads to a lively performance.
: Photo: Ben Keyserling The Kreol instrument turns the top two rows on a computer keyboard into a musical keyboard. But unlike a normal piano, Kreol players can alter the "Do" note – the root of the scale – in order to play the same melody in a different key, sort of like a guitarist sliding a chord to a new area of the fretboard. Meanwhile, the mouse controls note length and volume.
Mike Block and his colleagues designed the Kreol software instrument to capitalize on the fact that many of us already know where all the keys on a keyboard are. Kreol also includes drums and chord modes, so with three performers you can tackle lead, chords and rhythm (see video).
: Photo: Ben Keyserling Seokhwan Cheon's Pondang instrument wasn't working during the competition – no surprise, because he had just traveled to Georgia Tech from Korea and his instrument is made mostly from water.
When it's working, the player dips his hand in the watery interface to produce a theremin-like tone while shapes float past on the screen beneath. Cheon scrambled to get the Pondang working in time for the competition, but one part refused to work, so we have no audio sample for this one. However, the video shows it in action.
See Also:
: Photo: Ben Keyserling It was like a low-stakes X Prize for music as musicians, inventors and hobbyists competed against each other in the first annual Guthman Musical Instrument Competition at Georgia Tech for cash prizes of $10,000.
More than 60 people applied, and 25 were chosen to show off a stunning variety of musical instruments of their own devising.
The judges — Harmonix co-founder Eran Egozy, Georgia Tech professor Parag Chordia and Wired.com's Eliot Van Buskirk — had to evaluate a diverse field of worthy competitors. Meet the contestants and judge the instruments for yourself.
: Photo: Ben Keyserling Jaime Oliver's Silent Drum uses a technique somewhat akin to shadow puppetry to create stunning and engaging music.
As his fingers press the flexible drum head, it forms black shapes in front of a white background. Those get picked up by a video camera and piped to a laptop where Max/MSP software turns the shapes into sound in real time.
The patches are pre-programmed, but Oliver's analog, light-based interface offers a surprisingly expressive range and precision. The judges were impressed; Silent Drum took home the $5,000 first prize.
: Photo: Ben Keyserling Second-place Eric Singer's GuitarBot performs guitar parts for Lemur (League of Electronic Musical Urban Robots), but it's also capable of surprisingly complex solo compositions.
A single electric-powered fret slides up and down each string, while four-sided rotating picks pluck the strings. The instrument's distinctive sound comes partly from the frets that arrive just in time to play some notes, giving transitions a slightly pitch-bent quality.
: Photo: Ben Keyserling Berkeley University professor, electronic music veteran and third-place winner David Wessel performs on the Slabs.
Like many of the instruments at the Guthman Competition, Slabs is an interface for the Max/MSP audio program. Interlink VersaPad touch pads allow for a level of expression not found on most electronic instruments; each pad tracks X and Y coordinates and fingertip pressure levels.
A homegrown ethernet audio driver transmits this torrent of data to a Linux PowerPC Mac, which assembles it directly into sound. Wessel says the high-bandwidth approach is "the future" when it comes to ultra-expressive electronic instruments because it allows so much performance data to be captured.
: Photo: Ben Keyserling Finalist Neil Feather's Vibro Wheels rotate vibrating pellets and batteries at varying speeds, from glacial to dizzying. The wheels whip past guitar pickups with the help of a modified drill. This generates harmonic drones that move in and out of phase with each other, based on each wheel's ever-slowing rotation and the remaining juice in the batteries.
The sonic inspiration for this instrument came from the sound of a motorcycle engine, and a motorcycle's limited cargo room inspired its size (Feather needed to make Vibro Wheels small enough to carry on his motorbike).
: Photo: Ben Keyserling Jan Perschy's SGSX-H 750 is just what it looks like: a motorcycle engine with a keyboard attached.
As the teeth of the engine's gears travel at varying speeds past pick-ups that normally detect piston position, they generate tones that can be controlled with a keyboard. The third component, pictured to the left of the keyboard in the photo, is the voltage-controlled amplifier (VCA) that makes up for relative discrepancies in volume.
Perschy said his goal was to play the gears in a motor the same way that a Hammond organ plays its spinning tone wheels. The VCA module wasn't working when we made the recording below, an apparent victim of rough travel, but this was still a fascinating display.
: Photo: Ben Keyserling Before Hye Ki Min can play her Sorisu, she must solve a game of Sudoku using wooden blocks.
Each block has contacts on the bottom edge that lead to an inner resistor. The resistors correspond to various digits, so the board knows which plays she has made and adjusts the music. Successful gameplay adds pleasing layers of melody, while a misplayed block triggers jarring dissonance.
: Photo: Ben Keyserling Finalist Arvid Tomayko-Peters' The Toob is like a trumpet on acid. It tracks the air pressure generated by the player's mouth, while six buttons control and manipulate homegrown software on a computer.
Tomayko-Peters coaxes some otherworldly sounds out of the instrument, embellished by his polished stage performance and a synchronized video.
Some of the finest moments of Tomayko-Peters' performance involved adding live vocal samples in real time with the microphone. But sadly our audio sample below does not capture these.
Audio courtesy Arvid Tomayko-Peters " bgcolor="#FFFFFF" flashVars="@videoPlayer=16981716001&playerID=1815813330&domain=embed&" base="http://admin.brightcove.com" name="flashObj" width="350" height="283" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash">
: Photo: Ben Keyserling Finalist Skot Wiedmann's untitled instrument houses discrete modular synthesizer circuit boards connected by a neural network of wires in a star-shaped interface. It has oodles of knobs for sound-tweaking.
The instrument's somewhat unpredictable nature is mitigated somewhat by performance controls: Rotating dials and blue touchpads shape and add elements to the sound, from theremin-like whines to shuffling beats. Imagine this magnificent contraption providing live accompaniment to a silent science-fi film screening.
: Photo: Ben Keyserling Craig Hanson and Mike Gao built the Lumi consoles for mixing and remixing music on the fly. In their demonstration, Gao recorded a piano riff and was able to chop it up into a 16-step sequence, reconfigure it and match it to a beatboxing sample he also recorded live.
These multiapplication consoles can be networked, so one player can light up buttons on the other's board. The teams says this helps keep both players on time and in the same key, and it can facilitate teaching. With some refinement, the Lumi could come soon to a DJ table near you.
" bgcolor="#FFFFFF" flashVars="@videoPlayer=16993807001&playerID=1815813330&domain=embed&" base="http://admin.brightcove.com" name="flashObj" width="350" height="283" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash">
: Photo: Ben Keyserling Kathrin Stumreich's fashion background inspired the Fabric Machine, a loop-based instrument that runs fabric at controllable speeds through lasers that react to thread count, thickness and seams.
She designed them to be played as a pair, with one machine focused on drums and the other on bass. To select a new sound, the operator slides the laser to another spot in the loop, so it picks up the next strip of fabric in the loop.
: Photo: Ben Keyserling Langdon Crawford put much more into these handheld Air Guitar MIDI controllers than meets the eye. The lead guitar controllers offer a full range of notes for spontaneous shredding, while the identical-looking rhythm controllers handle chords.
Crawford and Air Band bandmate David Fastenow played Ween's "Voodoo Lady" live to a prerecorded drum track. They played guitar parts with finger combinations and strummed them with an accelerometer. Air guitar made real — at long last.
: Photo: Ben Keyserling Pieter De Buck crafted this keyboard-like interface to control a rotating electrical engine that vibrates a dilapidated violin that he refers to as simply "the Instrument."
De Buck chose this format not for the violin's unique resonant qualities, but also for what he calls the "nostalgia factor." Rounding out the setup, in addition to the pictured controller, is a homegrown analog synth module with separate outputs for speakers and electrical engine.
: Photo: Ben Keyserling Imagine if Edward Scissorhands' fingertips were light-sensitive transistors instead of scissors. If he pointed his fingertips at a cellphone, he may have noticed that its screen gave off a distinct frequency.
Finalist Robert Mathy, by amplifying the signals generated by his four optical sensor fingertips, plays various tones on a set of recycled cellphones while blinking bicycle lights provide the backbeat. The closer his fingers get to a light source, the louder it gets. And if someone turns on the lights, the show's over.
" bgcolor="#FFFFFF" flashVars="@videoPlayer=16997013001&playerID=1815813330&domain=embed&" base="http://admin.brightcove.com" name="flashObj" width="350" height="283" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash">
: Photo: Ben Keyserling The Multi-Mallet Automatic Drumming Instrument (Madi) pounds multiple brushes and sticks on a snare drum. At the same time, its counterpart, Poly-Tangent Automatic Monochord (PAM) plays a stringed fretboard beside it. Together, PAM and Madi employ techniques that would be impossible for a human musician to replicate.
Troy Rogers, Steven Kemper and Scott Barton compose for their mechanized instruments with the goal of exploring new "temporal, timbral, dynamic and harmonic possibilities." The result sounds like no humans we've ever heard. These Ph.D. students built the instruments on their own dime, constructing Madi for a mere $200 in materials.
: Photo: Ben Keyserling Peter Blasser says he built the Radio Zither from a tree that had been struck by lightning — a fitting origin, given that the rest of the instrument also incorporates traditional and electrical elements.
The Radio Zither includes pluckable strings, two theremins and a pressure-sensitive control. It's particularly effective when one of the theremins picks up the motion of the strumming hand, because you hear its motion in two ways.
" bgcolor="#FFFFFF" flashVars="@videoPlayer=16989469001&playerID=1815813330&domain=embed&" base="http://admin.brightcove.com" name="flashObj" width="350" height="283" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash">
: Photo: Ben Keyserling Andreas Haider and his partner demonstrate the Disc.o, a light-based instrument that toys with the concept of the compact disc.
The lower platform holds a circular sequencer, which holds eight spinning CDs with chunks cut out of them. Rather than reading ones and zeros on the discs with a laser, this instrument uses photodiodes to convert the light passing through each disc into an audio signal. The pair walk around the instrument, activating and deactivating CDs to alter the sequence of tones, which emanate from eight corresponding speakers.
" bgcolor="#FFFFFF" flashVars="@videoPlayer=16993767001&playerID=1815813330&domain=embed&" base="http://admin.brightcove.com" name="flashObj" width="350" height="283" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash">
: Photo: Ben Keyserling To build one of the strangest instruments at the competition, Thomas Gerhardt (aka DJ Porcelain and The Plates) slapped 5-bit binary RFID chips on the bottoms of the pictured plates. The chips trigger certain samples when spun on the end of the poles. But what really makes the instrument sing are the black-and-white, yin/yang-style patterns — also on the bottom of the plates — which play the samples at varying speeds depending on the rotational velocity of the corresponding plate.
Gerhardt said this unlikely combination of concepts was inspired by a strange cocktail of influences: plate spinners on the Ed Sullivan Show, the notion of DJs spinning records and his own urge to entertain an audience while performing electronic art.
: Photo: Ben Keyserling The Tongue Music System is twofold. Hye Yeon Nam taps out a rhythm section by activating magnets inside glass cups, while Ramaldo Martin triggers any of 128 piano notes with his tongue using headgear normally used to control a wheelchair.
Both parts require that a small magnet be glued to the tongue with gentle dental adhesive so that it can activate the cups or communicate with the headgear — although apparently certain tongue studs work too. They hope their system will allow paraplegics to make music.
: Photo: Ben Keyserling Finalist Dan Stowell bridges the gap between his larynx and a virtually emulated sound chip in his laptop by speaking the chip's language.
A microphone captures vocal articulations, allowing his voice to power the chip's quirky, 8-bit audio engine.
A tablet slung around his shoulder allows quick transitions between chip parameters, while an onscreen image displayed an 8-bit version of Stowell as well as everything that's happening on his screen.
: Photo: Ben Keyserling Using a standard keyboard and homegrown software, Xiang Cao's instrument lets the player tap out melodies (alphabet) and chords (function keys) using guitar samples on the computer's hard drive.
One of the less ambitious designs in the Guthman competition, the Key Board Band makes up for that with pitch-bend and envelope-manipulation keys and the fact that it can be replicated using software, a guitar strap and a little glue.
: Greg Kellum uses two ancient technologies as an interface for his hypermodern Touch Plane instrument: paper and ink. An overhead camera and table-clamped infrared lasers track finger movements with only almost no latency, allowing him to use controls that are printed on a piece of paper. In one instance, he played a paper sequencer instrument. In another, he DJed printed discs of color that triggered and manipulated samples. To switch instruments, Kellum places another sheet of paper on the table and toggles to the corresponding software. He hopes to add an acoustic sensor to the Touch Plane to tell the instrument how hard his fingers are hitting the paper.
: Photo: Ben Keyserling Talk about more cowbell. Juraj Kojs's fascinating performance involves playing bells that then play other, computer-modeled bells.
The handmade sheep bells are from Kojs's home region in Slovakia and his software program not only models bells, but also allows real-life bells to essentially play other bells in a virtual environment.
His instrument, "cyberbell structures created with physical modeling synthesis," is noteworthy not only for the extensive theory, technology and cultural history that went into it, but also because it works so well in practice.
" bgcolor="#FFFFFF" flashVars="@videoPlayer=16993755001&playerID=1815813330&domain=embed&" base="http://admin.brightcove.com" name="flashObj" width="350" height="283" seamlesstabbing="false" type="application/x-shockwave-flash" allowFullScreen="true" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash">
: Photo: Ben Keyserling The T-Stick is a tubelike "gestural music controller" with pressure sensors under its outer plastic membrane and an accelerometer to detect touch, taps, twists, tilts, squeezes, tilts and shakes.
This data, along with data from the pressure-sensitive foot pads, travels over USB where it triggers and manipulates patches in Max/MSP. Built by D. Andrew Stewart (pictured) and Joseph Malloch, the T-Stick integrates the performer's movements more than most electronic instruments which leads to a lively performance.
: Photo: Ben Keyserling The Kreol instrument turns the top two rows on a computer keyboard into a musical keyboard. But unlike a normal piano, Kreol players can alter the "Do" note – the root of the scale – in order to play the same melody in a different key, sort of like a guitarist sliding a chord to a new area of the fretboard. Meanwhile, the mouse controls note length and volume.
Mike Block and his colleagues designed the Kreol software instrument to capitalize on the fact that many of us already know where all the keys on a keyboard are. Kreol also includes drums and chord modes, so with three performers you can tackle lead, chords and rhythm (see video).
: Photo: Ben Keyserling Seokhwan Cheon's Pondang instrument wasn't working during the competition – no surprise, because he had just traveled to Georgia Tech from Korea and his instrument is made mostly from water.
When it's working, the player dips his hand in the watery interface to produce a theremin-like tone while shapes float past on the screen beneath. Cheon scrambled to get the Pondang working in time for the competition, but one part refused to work, so we have no audio sample for this one. However, the video shows it in action.
See Also:
: Photo: Eliot Van Buskirk/Wired.comNEW YORK – Popular technology blog Gizmodo has set up shop in a Manhattan art gallery to showcase some of the rarest and most intriguing gadgets from the past hundred years or so, including never-released Apple prototypes, the first Sony Walkman, a flying aerial surveillance camera and more.
The Gizmodo Gallery opened Thursday at the Reed Annex (151 Orchard St.), but we snuck in Wednesday night to photograph the most fascinating stuff on display here. The show runs through Sunday afternoon, giving New Yorkers, tourists and gadget freaks a chance to gaze upon important pieces of our technological history, and interact with some more recent gadgets.
: Photo: Eliot Van Buskirk/Wired.comNico Reyes of the Reed Annex sits blissfully unaware of the Draganflyer X6, a flying surveillance device that "makes crane shots obsolete," according to its creators. That may be the case, but we can't fight off our initial impression that this could be the last thing we will ever see.
With an expert at the remote control, the aerial carbon-fiber shutterbug navigates tight indoor spaces with ease according to Gizmodo editorial director Brian Lam, who said the beast is capable of holding steady in winds of up to 18 mph. A "failed motor logic" system keeps the system in operation even if two of the motors crap out.
Lam said the Draganflyer X6 accepts a night-vision camera or HD camera in addition to the vanilla flavor, and communicates its location to the remote using a GPS. As great as this gadget is for filmmakers and photographers, its potential application as a weapon is a bit worrying in a Terminator sort of way.
: Photo: Eliot Van Buskirk/Wired.comHere's the portable audio player that started it all: the original Sony Walkman, on loan from Sony's archives in Tokyo. Initially panned by critics, the Walkman became a worldwide sensation, eventually selling 340 million units.
Oddly, the device that kicked off the portable-audio revolution includes two headphone jacks for sharing music — surely, unintentional prescience on the part of Sony, which could never have predicted the later connection between portable music formats and music sharing.
Model Alyssa Miller holds the original-model Walkman.
: Photo: Eliot Van Buskirk/Wired.comLegendary Silicon Valley design firm Frog Design lent Gizmodo a couple of Apple prototypes to display, including this MacBook Tablet mock-up, modeled here by Paulo.
Apple and Frog Design conceived this prototype using their Snow White design language, according to Gizmodo's Brian Lam. Although this portable tablet computer never saw the light of day, echoes of its design can be seen in the Apple IIc.
: Photo: Eliot Van Buskirk/Wired.comAtari never released a portable version of the Atari 2600 game console, but if it did, it may have ended up looking a lot like this Atari 2600 VCSp, seen here in the hands of writer Lisa Katayama.
The Atari 2600 VCSp is the work of hacker extraordinaire Benjamin Heckendorn (better known online as Ben Heck). This model is the first Heck ever made; he went on to build scores of vintage gaming mods that earned him a following among geeks and fans of vintage gaming.
: Photo: Eliot Van Buskirk/Wired.comThis double-sided MIDI controller allows musicians to build loops of sound by pressing LED buttons arranged in a 16-by-16 grid.
This video explains how it works, but the gist is that you control which loops play, and when they start and stop, by activating and deactivating the lights.
Unlike some of the other gear on display, the Tenori-On will be playable by gallery-goers who can listen to their own performances through a pair of headphones.
: Photo: Eliot Van Buskirk/Wired.comGizmodo’s Brian Lam told us that the original Dyson vacuum cleaner was initially crippled in the U.S. market because manufacturers were worried it would cannibalize the multimillion-dollar market for replacement vacuum bags.
Luckily for inventor James Dyson, this version of his design was manufactured in Japan starting in 1983, giving Dyson the financial wherewithal to start making them himself. Twenty five years later, the descendents of the original Dyson are probably the world's most coveted model — itself something of an accomplishment. Who would have predicted that vacuum cleaners could become such a hot topic?
Gizmodo's Matt Buchanan wields this original Dyson.
: Photo: Eliot Van Buskirk/Wired.comOne of the largest Lego sets ever released, this Death Star was destroyed on its way from Lego to the Gizmodo expo. Luckily, the company introduced Gizmodo to Lego enthusiast Jonathan Lopes of Brooklyn.
The self-described "Lego nerd" arrived on the scene to perform a reverse Luke Skywalker on the Death Star, rebuilding it in time for it to be displayed Thursday morning — no small feat, considering that it's made from 3,800 pieces and that he worked only from a picture of the fully assembled version.
: Photo: Eliot Van Buskirk/Wired.comAnother Apple prototype loaned to Gizmodo by Frog Design, this early '80s conception of an Apple phone featured a handset and a monochromatic screen and stylus, allowing the device's potential owner to sign checks electronically over phone lines.
When Apple finally released its first phone in 2007, it didn't even come with a stylus, and the screen was much smaller.
Gizmodo's Matt Buchanan picks up the handset.
: Photo: Eliot Van Buskirk/Wired.comOne of the most useless pieces of electronics we have ever laid eyes on, Thanko's USB tie and gloves provide you with heat or cool when they're connected to your computer's USB port — perfect for commuting and outdoor sports, assuming your USB cable is long enough.
The gloves heat up, while a compact fan located in the necktie's knot generates a gentle breeze — worthwhile in theory, if not in practice. As Gizmodo's Matt Buchanan points out, "All USB gadgets are awesome in some way."
: Photo: Eliot Van Buskirk/Wired.comWhen this Bell Labs Picturephone debuted at the 1964 World's Fair, many of those who saw it in action, paired to an identical model in Disneyland, probably thought that every phone would feature video by the year 2000. They were close; instead, nearly every modern computer is capable of live videoconferencing, while home phones still largely resemble the models of the past.
A 1956 version of the Picturephone was capable of transmitting one picture every two seconds. This one apparently improved on that frame-rate by adding another two lines to the connection. This (nonfunctional) unit was borrowed from the AT&T Archives and History Center.
Adam Lam uses the Picturephone pictured here to attempt contact with gadget freaks of the past, or so we imagine.
: Photo: Eliot Van Buskirk/Wired.comGoggles that let you watch video on a little virtual screen have been around for years, but many of them are plagued by poor image quality, low resolution and headache-inducing optics.
This pair, from the widely respected camera-lens manufacturer Zeiss, is an exception, with 640x480 resolution and an individual diopter for each eye that allows eyeglass-wearers to use the goggles. Battery life is four hours — enough for all but the longest films.
In this shot, Gizmodo's Matt Buchanan watches a video stored on a video-capable iPod Nano.
: Photo: Eliot Van Buskirk/Wired.comWe wondered why two hunks of red foam and metal were included in the gallery, until Gizmodo editorial director Brian Lam took a break from overseeing the construction of displays to demonstrate them.
With each step, a thunderous, robot-stomp sound emanated from his slippers, and by the end of his demonstration, we were convinced that they did in fact belong in the gallery. Sometimes, technology is as much about whimsy as it is about scientific progress.